INTRODUCTION TO COMPUTER GRAPHICS.
(A second beginning)
Contact information .
About the class:
The class notes (web-site):
Course description:A comprehensive introduction to the field of computer graphics. Extensive programming in C++ facilitates knowledge development in the core areas, which include human perception, illumination and shading models, object representation and modeling, classical and current rendering algorithms, and the physical and mathematical foundations of the dominant models and methods. Efficient implementations of these techniques are developed from scratch in parallel with an exploration of application programming interfaces for manipulating dedicated graphics hardware.
Prerequisites: Computer Science 222; Mathematics 213; and one of Mathematics 214, Mathematics 222, or Engineering 274.
Alternate spring semesters, three hours.
How to hand in your assignments:
- Some assignments may require email; others may require handing in written material. For those requiring e-mail, send e-mail to me containing plain text (not an attachment) showing your work. In some cases, the message may consist of answers to questions, in other cases. it will likely require the submission of (programing assignments) your source code.
- For this class, my email address is DaileyDP@gcc.edu
Assigned Reading-- the class web page and links leading from it.
"Reading" for the purposes of this class, requires understanding the material sufficiently to